Friday, July 12, 2013

Shoy Schot! One Year Anniversary!


          It's been exactly one year since I created and released Shoy Schot! as a hidden mini-game to my text-based, horror-adventure game Still Here After Wednesday Night! I have to say that Shoy Schot! is perhaps my favorite of all the project I've created over the years and it's one of the only ones that has actually continued to evolve well past its initial release. It's come a long way from its pre-Stand-Alone Edition release to the Stand-Alone Edition Version 2.0.1.9 release. So, here's to my little game about flipping cards.

Download Here: Shoy Schot! Stand-Alone Edition Update Log

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Thursday, May 23, 2013

Stress Tests And Completed Tutorials


          Today I performed a stress test on Shoy Schot! after it repeatedly crashed on me when testing Endless Tower Mode. You can watch the video of a small piece of the test below. Other than that, I've more committedly been working on Shoy Schot! nui and yesterday I revamped the way the Unlimited Deck Builder creates its deck and makes the Players' hand. I've previously done this for the Standard Deck Builder (Builder used for all modes except the Unlimited Deck Mode), Match Setup, and the Menu System (previously, the most inefficient system in the game). In a nutshell, it means: less code, easier to make changes and add in new content, and more efficient. None of these change were in Version 2.0.1.9 as the code change after I finished that release months ago (it had a delayed release).

          I also, finish the Unity3D tutorial I was working on. The video is below.

Disclaimer: Most of the assets in the Unity3D project where pre-built--with the bulk of the level being already laid out.


Shoy Schot! nui Stress Test

Addendum to video: After being played at extremely high speed for 600-800 matches straight the game finally crashed. That means the Player and I have nothing to worry about. The stress test was successful and fun.

My Completed Lerpz Unity3D Tutorial

Friday, April 19, 2013

Shoy Schot! nui (Version 3) Beta


          If you would like to participate in the Shoy Schot! nui (Version 3) Beta please follow the links below. I'm still not sure if Version 3 will ever see the light of day--whether in this form or a 3D one; but I've been tinkering with the code and I made this pretty new logo, so what the hell.

Take Shoy Schot! NEXT Project Survey
Go to Update Log
Download Shoy Schot! nui Beta Version 1
The password is: nuitesters

Features:
  • New Icon/Logo
  • Non-shared Accomplishments Between Profiles
  • Non-shared Settings Between Profiles
  • Improvements In Entire Menu System
    • Menus Slighty Redesigned
  • New Mini Game Added: Clementine (Alpha State)
    • Located In The BluMatch Arcade
  • World Tour Mode Moved To #1 Spot
    • Renamed World Tour
    • Arizona and Ohio Rule Sets Have Switched Places
  • Best Of... Mode Moved To #2 Spot
    • Renamed Two Out Of Three
    • Can Now Do Best Of Up To 19 Matches
    • Option To Make Draws Count For The 4x4 Game Board
  • Added The BluMatch Arcade
    • Unlimited Deck Mode Moved Here
      • Renamed Free Play
    • Virtual Gaia Games Matching! Moved Here
  • Added Placeholders For
    • Endless Tower (Survival Mode)
    • Tutorial Mode
    • Score Attack
    • Arcade Challenges
    • Build A Custom Rule Set
  • Tournament Mode Remembers Which Profile Started The Tournament
  • Rank Calculation For Draws Back To Original .25
  • Started Reduction In Redundancies In Code
  • Added Deck Refill (Benefit For Future Content)
  • Updated Error Handling System
    • Added A system To Log Methods Accessed

Thursday, April 11, 2013

Video Demos Of What I've Been Working On Lately

I needed a picture for this post: Ticker Tape

          These video demo of the Unity3D project I've been working on off and on and the new text-based card game, Clementine, I started making a few days ago.

          If anyone wants to be a beta-tester for Clementine let me know. If will be much appreciated.

Disclaimer: Most of the assets in the Unity3D project where pre-built--with the bulk of the level being already laid out. Clementine is not a stand-alone release, but a new mini game bundled in a new version of Shoy Schot!, a version that probably won't see a release.


My Unity3D Tutorial Project



New Text-Based Card Game: Clementine

Thursday, February 21, 2013

My Unity Terrain Demo


          Graphics!!! I found a great site (https://www.design3.com/) for Unity and other tutorials and started one on terrain. I been really curious about that feature since I saw a great video on it a week ago. Terrain is a really powerful feature in Unity. Here are some screen of the demo terrain I've been working today. Nothing special, just learning the ropes. Hit the jump for more pictures.

UPDATE 1 (2/22/13): Added more pictures of later progress, though most of the newly added stuff I deleted. I'm following the tutorial and don't want to go ahead and save stuff they will go into later.

UPDATE 2: Videos added.

UPDATE 3 (2/23/13): More pictures. Massive flooding.

Saturday, February 9, 2013

Virtual Gaia Network Is Going On Break


          Virtual Gaia Network is going on hiatus for awhile, while I catch up on school. Best Quotes of the Week will be up this Sunday, but won't return until the hiatus is over. Elevator Music's next Update will not go up this month. I'm sorry, guys, but I am really stretched thin right now. It's doesn't mean all that stuff is done or that a post won't find its way to the site, but I really need to focus on school right now. Also, there are a few other things I want to try and learn, but can't do them while I'm doing 50 other miscellaneous things. Anyway, hopefully it won't be long. Bye for now.

Sunday, December 9, 2012

Fun With 3ds Max


          During my Christmas break I'm going to be working on learning my way around Unity3d and 3ds Max. I've got some tutorials and books and I'm going to build a property foundation for both these tools. I jumped into 3ds Max today while studying from my Finals. I did the first first tutorial and then started to play around with the software building buildings. 3ds Max is really fun and easy to use. Check out my buildings after the jump. Also a video of my tutorial scene.

UPDATE 1 (12/9/12): Added Video for Building 2 and increased size of videos.
UPDATE 2: Added Better Quality Videos.

Sunday, December 2, 2012

Something I Made In School: More And More! Dice Game

Welcome to a Seventies Game Show
PC Only Game

          This is an extra credit project I made in school last month. It's a simple dice game where the highest roll wins. And it's console based which means it actually has graphics! Also, it has a nice music player. This is a little more updated version than the one I turned in. I call it version 1.0.0.0, but I'm probably not going to updated more than this release. The name is reference to one of Roses' moves of the same from The Legend of the Dragoon. You can download it below.


Screenshots



Tuesday, October 16, 2012

Shoy Schot! Stand-Alone Edition Version 2 Press Release


          Shoy Schot! Stand-Alone Edition (SAE), the addictive card game, is back! And very much improved with Shoy Schot! Stand-Alone Edition v2! Version 2.

          Shoy Schot! is an console-based strategic card game I created in C#. The objective of a match is to own the most panels by the end of the match. The game was originally a minigame on another game I created before I started to add a ton of features to it. It grew to become bigger than the game it was attached to, so I decided to make a stand-alone version of it back in September.

          Shoy Schot! Stand-Alone Edition is divided up into four main sections: The Unlimited Deck Mode, which allows a player to play against another player or CPU in customizable matches that use the Unlimited Deck (more like arcade play). The World Tour Mode, which is a more serious mode but have a ton of customization options. Best Of... Mode, where a player can play consecutive matches against another player or CPU. Lastly, Tournament Mode, which players can enter a series of matches against 2, 3, or 4 of their friends to see who is the best.

          Most modes allows players to customized some of the settings before entering a match. They include: Change the game grid to a 3x3 board (allowing for quicker matches), 4x4 board (allowing for more competitive and fair matches), or 5x5 board (allowing for longer matches). Changing who will go first. The hand rules in play, meaning do players what to use a full deck or only low valued card, etc. And a few other settings. There are Over 500 Different Ways to Play—find your favorite!

          Some of the new features to Version 2 include improvements and tweaks to the different AI player to provide a higher and fairer challenge. The Version 2 Game Deck which adds 4 more card type to the game increasing the total to 15 different card type from the original 11 (and increasing total cards from 110 to 150). Players can choose to switch between the Version 1 (Classica) and Version 2 Game Deck in the Options Menu. The ability to have up to four different profiles for multiple people using the same game. The different profiles will keep track that profiles stats independent from another profiles stats. Also, Version records 80 different stats so players keep track important stuff from number of wins and losses to less important stat such as the number of times played on the 4x4 board. There is even a way not to keep track of stats now (with a indicator to let players know). 8 more accomplishments (Shoy Schot’s trophy/achievement system) have been added to the game bring the total number of accomplishments to 22! Lastly, a ton of minor fixes, tweaks, and additions have been made to the game to make the whole experience more fun, user friendly, and streamlined.

          I hope you all enjoy the game. Please feel free to give feedback or make comments. Check out the full feature list below:
  • Version 2 Game Deck
    • Adds 4 New Card Types
    • Switch between Version 1 and 2 Game Decks
  • Create up to 4 Profiles
    • Keep Stats of up to 4 different Players
    • Use Guest Mode to not track Stats
  • Keep track of 80 different stats
    • Including Playtime
  • Match Time
  • Improved AI
  • 8 New Accomplishments
  • Cleaner Interface
  • More Streamlined Experience
  • Overall Game Balancing
  • Tweaked Rank Calculation
  • More Extras
  • Fixed Chain Reaction Error
  • Fixed CPU vs. CPU glitch
  • Fixed Rank Title Error
  • A Ton of Minor Fixes and Additions

DownloadShoy Schot! Stand-Alone Edition Version 2.0.0.0 Here


          There were going to be several 50 second trailers to coincide with the Version 2, but computer issues prevented that. In lieu of trailer I give you screenshots, concepts for the new icon, and some would be trailer screens after the jump.